N Huge Plant
Senses Perception +13; low-light vision
Languages Arboreal (can't speak any language)
Skills Athletics +14, Stealth +9 (+14 in forests)
Str +6, Dex -1, Con +6, Int -5, Wis +3, Cha +0
AC 22; Fort +16, Ref +9, Will +13
HP 100; Weaknesses axe vulnerability, fire 10; Resistances bludgeoning 5, piercing 5
Axe Vulnerability An awakened tree takes 5 additional damage from axes.
Speed 20 feet
Melee branch +16 (reach 15 feet), Damage 2d8+6 bludgeoning
Melee root +16 (trip), Damage 2d6+6 bludgeoning
Arboreal regents and other wielders of powerful primal magic grant temporary sentience to trees in order to protect the forest. Invested with a workable set of instincts and the ability to mobilize and attack, these awakened trees follow the commands of their master and fight to protect their home. The statistics below work just as well for foliage that has become animate via other methods, such as a mystical influence from another dimension, a capricious fey spirit, or the like.