Cinder Rat Creature 3

N Small Elemental Fire

Senses Perception +9; darkvision, smoke vision

Skills Acrobatics +10, Stealth +10, Survival +9

Str +2, Dex +3, Con +2, Int -4, Wis +2, Cha +0

Smoke Vision The cinder rat ignores the concealed condition from smoke.

AC 18; Fort +9, Ref +12, Will +6

HP 45; Immunities bleed, fire, paralyzed, poison, sleep; Weaknesses cold 5

Fetid Fumes (aura, fire) 5 feet. A creature that enters the aura or begins its turn there must succeed at a DC 22 Fortitude save or become sickened 1. Everything within the aura, including the cinder rat, is concealed by smoke.

Speed 40 feet

Melee jaws +10 (finesse), Damage 1d8+4 fire plus 1d4 persistent fire


These oversized rodents are made of smoldering charcoal and elemental fire, and noxious fumes continually bellow from their flaming flesh.