N Small Gnome Humanoid
Senses Perception +14; darkvision
Languages Gnomish, Terran, Undercommon
Skills Crafting +9, Diplomacy +11, Nature +14, Stealth +9
Str +1, Dex +2, Con +3, Int +0, Wis +5, Cha +2
Items hide armor, pick, primal focus, scroll of nondetection, sling (10 bullets)
AC 22; Fort +12, Ref +9, Will +14
HP 63
Speed 15 feet
Melee pick +10 (fatal d10), Damage 1d6 piercing
Ranged sling +11 (propulsive, range increment 50 feet), Damage 1d6 bludgeoning
Primal Prepared Spells DC 24, attack +14; 3rd blindness, meld into stone; 2nd acid arrow, deafness, spider climb; 1st ant haul, shocking grasp, ventriloquism; Cantrips (3rd) acid splash, detect magic, prestidigitation, produce flame, read aura
Primal Innate Spells DC 21; 1st illusory disguise
Deep gnome rockwardens follow druidic teachings and commune with the natural elemental influences and know that not everything that lives below ground is sinister and evil, but they also understand that all primal spirits and entities must be respected.