N Huge Aquatic Elemental Water
Senses Perception +22; darkvision
Skills Athletics +23, Stealth +23
Str +6, Dex +6, Con +6, Int +0, Wis +3, Cha +0
AC 31; Fort +21, Ref +22, Will +19
HP 195; Immunities bleed, paralyzed, poison, sleep; Resistances fire 10
Vortex (aura, water) 50 feet. As living waterfall.
Speed 35 feet, swim 100 feet
Melee wave +24 (reach 20 feet), Damage 2d12+12 bludgeoning plus Push or Pull 10 feet
Drench (abjuration, primal, water) As living waterfall, but a 20-foot emanation and a +20 counteract modifier.
Surge The elemental tsunami quickly expands its space to fill the area of its vortex. Creatures within the vortex's emanation take 5d12+6 bludgeoning damage (DC 31 basic Fortitude save). A creature that fails this save is Pushed 20 feet. The elemental tsunami then retracts to its former space. The elemental tsunami can't Surge again for 1d4 rounds.
Elemental tsunamis are huge and destructive.