CE Medium Ghost Incorporeal Spirit Undead
Senses Perception +10; darkvision
Skills Dwelling Lore +10 (applies to the place the ghost is bound to), Stealth +12
Str -5, Dex +3, Con +0, Int +0, Wis +2, Cha +2
AC 20; Fort +8, Ref +11, Will +8
HP 30, negative Healing, rejuvenation; Immunities death effects, disease, paralyzed, poison, precision, unconscious; Resistances all damage 5 (except force, ghost touch, or positive; double resistance vs. non-magical)
Rejuvenation (divine, necromancy) Setting right the injustice that led to the commoner?s death allows it to move on to the afterlife.
Speed fly 25 feet
Melee ghostly hand +13 (agile, finesse, magical), Damage 2d6+2 negative
Frightful Moan (auditory, divine, emotion, enchantment, fear, mental) DC 21
The ghost commoner is an ordinary person who believes they died unjustly, usually due to foul play or betrayal.