N Huge Animal
Senses Perception +17; low-light vision, scent (imprecise) 60 feet
Skills Acrobatics +15, Athletics +21, Stealth +15, Survival +15
Str +7, Dex +3, Con +6, Int -4, Wis +3, Cha -2
AC 25; Fort +20, Ref +17, Will +15
Tighten Coils As ball python.
Speed 30 feet, climb 30 feet, swim 30 feet
Melee jaws +21 (reach 10 feet), Damage 2d10+7 piercing plus Grab
Melee tail +21 (agile, reach 15 feet), Damage 2d8+7 bludgeoning plus Push 10 feet
Greater Constrict 1d10+7 bludgeoning, DC 26
Slither The giant anaconda Strides, Climbs, or Swims up to half its Speed, pulling any creatures it has grabbed with it.
Swallow Whole (attack) Large, 1d10+7 bludgeoning, Rupture 21
Wrap in Coils (attack); Requirements A Large or smaller creature is grabbed or restrained in the giant anaconda's jaws. Effect The giant anaconda moves the creature into its coils, freeing its jaws to make attacks, then uses Greater Constrict against the creature. The giant anaconda's coils can hold as many creatures as will fit in its space.
The monstrous giant anaconda is capable of swallowing whole creatures as big as horses—to say nothing of their riders. Although novice bushwhackers watch out for snakes that might drop on them from the jungle canopy above, giant anacondas are most commonly encountered in ponds and rivers, where they feed on prey including manatees and capybaras.