Goblin Pyro Creature 1

CE Small Goblin Humanoid

Senses Perception +4; darkvision

Languages Common, Goblin

Skills Acrobatics +7, Fire Lore +7, Stealth +7

Str +0, Dex +4, Con +2, Int +0, Wis -1, Cha +3

Items torch

AC 17; Fort +5, Ref +9, Will +4

HP 15

Goblin Scuttle Trigger A goblin ally ends a move action adjacent to the goblin. Effect The goblin Steps.

Speed 25 feet

Melee torch +7 (fire), Damage 1d4 bludgeoning plus 1 fire

Arcane Spontaneous Spells DC 16, attack +6; 1st (3 slots); burning hands, grease; Cantrips (1st) light, mage hand, produce flame, tanglefoot


Some goblins take their people's admiration of fire fully into the realm of deadly obsession. These pyromaniacs can be a great boon to a band of goblin raiders eager to torch their enemies and wreak havoc. More often, however, their presence is a double-edged sword; in the heat of the moment, goblin pyros sometimes lose sight of their tribe's goals and simply set fire to anything that will burn—including their own allies.