Hill Giant Creature 7
Str +6, Dex +0, Con +4, Int -2, Wis +2, Cha +0
Melee greatclub +19 (
Melee fist +19 (agile,
Ranged rock +19 (brutal, range increment 120 feet),
Wide Swing The hill giant makes a single greatclub
Selfish and crude, these rough-skinned raiders are bullies and ultimately cowards.
Quick-tempered and fond of violence, a hill giant gladly raids and pillages the defenseless but is quick to flee from those who are bigger, stronger, or better organized than they are. A hill giant is never above shoving or tricking one of their own kind to slow down their opponent or get the best loot.