Invisible Stalker Creature 7

N Medium Air Elemental

Senses Perception +16; darkvision

Languages Auran

Skills Acrobatics +16, Stealth +18, Survival +15 (+19 to Track)

Str +3, Dex +6, Con +3, Int -2, Wis +2, Cha +0

AC 26; Fort +14, Ref +18, Will +11

HP 70; Immunities bleed, paralyzed, poison, sleep

Naturally Invisible The invisible stalker is invisible at all times, though when it takes a hostile action of any kind, it is hidden instead of undetected until the start of its next turn, as the vague outline of its humanoid form is faintly visible for a short period of time.

Speed 25 feet, fly 25 feet

Melee fist +18 (agile, finesse), Damage 1d10+5 bludgeoning Sneak Attack The invisible stalker deals 2d6 extra precision damage to flat-footed creatures.

Swift Tracker The invisible stalker moves at full Speed while Tracking.


Invisible stalkers have a poor opinion of mortals due to the unsavory nature of the violent tasks summoners usually call them to the Material Plane to perform.