N Medium Elemental Genie
Senses Perception +11; darkvision
Languages Common, one elemental language (Aquan, Auran, Ignan, or Terran), one planar language (Abyssal, Celestial, or Infernal); telepathy 100 feet
Skills Acrobatics +8, Arcana +10, Crafting +8, Deception +7, Survival +11
Str +4, Dex +2, Con +2, Int +2, Wis +3, Cha +1
Items composite shortbow (20 arrows), scimitar
AC 20; Fort +12, Ref +10, Will +11
HP 60; Resistances fire 5
Elemental Endurance A janni can survive on any Elemental Plane for up to 48 hours, after which it takes 1 damage per hour until it leaves or dies.
Speed 20 feet, fly 15 feet
Melee scimitar +14 (forceful +1, sweep), Damage 1d6+10 slashing
Melee fist +14 (agile, magical, nonlethal), Damage 1d4+10 bludgeoning
Ranged composite shortbow +12 (deadly 1d10, propulsive, range increment 60 feet, reload 0), Damage 1d6+5 piercing
Arcane Innate Spells DC 21
7th plane shift (to Astral Plane, Elemental Planes, or Material Plane only); 2nd create food, invisibility (×3), speak with animals; 1st create water
Change Size (arcane, concentrate, polymorph, transmutation); Frequency Once per day. Effect The janni changes a creature's size. This works as a 4th-level enlarge or shrink spell but can target an unwilling creature (DC 21 Fortitude save negates).
5th fireball (at will); 7th volcanic eruption.
Jann are genies composed of all four elements, meaning they are not quite home on any of the Elemental Planes. Instead, jann reside on the Material Plane, making only brief forays to the other parts of the Inner Sphere. Although they are human in size and appearance, jann are not at all related to humans and bristle at any claims to this effect. They are a proud people and take great care to maintain their honor—restoring that honor with the edge of a sword, if necessary.