CG Large Azata Celestial
Senses Perception +16; darkvision
Languages Celestial, Draconic, Infernal; speak with animals, speak with plants, tongues
Skills Acrobatics +14, Deception +16, Diplomacy +18, Nature +14, Performance +20, Religion +14, Survival +12
Str +4, Dex +3, Con +5, Int +2, Wis +3, Cha +5
Items +1 longsword, virtuoso harp
AC 25; Fort +14, Ref +16, Will +16
HP 145; Weaknesses cold iron 10, evil 10
Free Expression A lillend's auditory and Sonic effects attempt to counteract any effect that would directly control, manipulate, or prevent them from expressing themself freely, such as silence. She can also spend an action, which has concentrate trait, to speak forcefully and counteract such effects.
Speed 25 feet, fly 45 feet
Melee longsword +18 (chaotic, magical, versatile P), Damage 1d8+10 slashing plus 1d6 chaotic and 1d6 good
Melee tail +18 (agile, magical, reach 10 feet), Damage 2d6+10 bludgeoning plus 1d6 chaotic, 1d6 good, and Grab
Divine Innate Spells DC 26
4th counter performance, hallucinatory terrain, heal, inspire heroics, sound burst, suggestion; 3rd sleep; 2nd darkness, invisibility; 1st charm; Cantrips (4th) daze, detect magic, ghost sound, inspire competence, inspire courage, light; Constant (5th) tongues
(4th) speak with plants; (2nd) speak with animals
Lillends are tale-tellers, chroniclers, and champions of freedom of expression.
They are generally peaceful, but are quick to act if a masterful piece of art is threatened or free speech is suppressed. They pride themselves on inspiring mortals to greater heights of expression and creativity, and more than one bard looks to a lillend as their personal inspiration. Lillends sometimes secretly follow the adventures of mortal heroes to record their stories as epic poems and songs, which they then perform in the packed mead halls of Elysium. When pursuing such goals, lillends take pains to use their innate spells to remain in hiding, as they would rather observe and record events without " polluting” them with their own intervention. Nevertheless, a lillend who sees their charge faced with certain death often cannot resist the urge to intervene and save the day.
Inevitably, this brings a close to the lillend's chronicles, as their relationship with their subject invariably shifts from one of detached observation to friendship or more. Yet lillends remain hesitant to involve themselves for overlong in a mortal's life, in part because they fear what sort of fiendish attention their presence might attract, but mostly out of respect for the mortal's own destiny. A lillend would, all things being equal, prefer to let mortals choose their own fate rather than run the risk of sending someone down a path to which their heart is not set.