Merfolk Warrior Creature 1

N Medium Aquatic Humanoid Merfolk

Senses Perception +6; low-light vision

Languages Aquan, Common

Skills Athletics +5 (+7 to Swim), Medicine +4

Str +2, Dex +4, Con +1, Int +0, Wis +1, Cha +1

Items trident (2)

AC 18; Fort +6, Ref +9, Will +4

HP 19

Speed 5 feet, swim 30 feet

Melee trident +7, Damage 1d8+2 piercing

Ranged trident +9 (thrown 20 feet), Damage 1d8+2 piercing

Aquatic Dash The merfolk warrior swims and attacks in one of two patterns. They either Swim twice and Strike one opponent at the end of their movement, or Swim once and Strike at any point during their movement.


Merfolk warriors form the bulk of the militias of their vast underwater realms and meet potential aggressors head-on with uncompromising force.