NE Medium Mindless Undead Zombie
Senses Perception +3; darkvision
Skills Athletics +7
Str +4, Dex -2, Con +3, Int -5, Wis +0, Cha -2
Slow As zombie shambler.
AC 13; Fort +6, Ref +3, Will +4
HP 50, negative Healing; Immunities death effects, disease, mental, paralyzed, poison, unconscious; Weaknesses positive 10, slashing 10
Speed 25 feet
Melee fist +9, Damage 1d8+4 bludgeoning plus Grab and zombie rot
Jaws (attack); Requirements The zombie has a creature grabbed or restrained.; Effect The zombie makes a jaws unarmed melee Strike against the grabbed or restrained creature with an attack modifier of +9 that deals 1d12+4 piercing damage. A creature damaged by this attack is exposed to zombie rot.
Zombie Rot (disease, necromancy); An infected creature can't heal damage it takes from zombie rot until it has been cured of the disease.; Saving Throw DC 18 Fortitude; Stage 1 carrier with no ill effect (1 day); Stage 2 1d6 negative damage (1 day); Stage 3 1d6 negative damage (1 day); Stage 4 1d6 negative damage (1 day); Stage 5 dead, rising as a plague zombie immediately
Plague zombies are infested with hideous contagions.