LG Large Archon Celestial
Senses Perception +19; darkvision
Languages Celestial, Draconic, Infernal; tongues
Skills Athletics +21, Diplomacy +19, Intimidation +19, Religion +19, Survival +17
Str +5, Dex +1, Con +7, Int +2, Wis +3, Cha +3
Items +1 full plate
Morphic Hands (divine, transmutation) A shield archon's hands can change into a +1 holy Striking spear and a lesser sturdy shield or back into hands. Transforming does not restore any HP to the items, and if either the weapon or shield is fully destroyed, the archon loses that hand until it receives a regenerate spell or similar magic. If a shield archon is slain, its weapon and shield can be taken, but they fade into nothingness after 24 hours.
AC 31 (33 with shield raised); Fort +23, Ref +15, Will +19; +1 status to all saves vs. magic
HP 125; Weaknesses evil 10
Menacing Guardian (aura, divine, enchantment) As horned archon, but DC 27.
Speed 30 feet, fly 60 feet
Melee holy Striking spear +22 (magical, reach 10 feet), Damage 2d6+10 piercing plus 1d6 good
Divine Innate Spells DC 27; 4th dimension door (at will); 2nd shield other (×3); 1st true strike (×3); Cantrips (5th) message; Constant (5th) tongues
Shield archons defend the fortresses of Heaven against fiendish incursions. They wield their spears and shields in massive formations capable of withstanding any onslaught. Beneath their armor, they are sheathed in skin of steel. Given their tremendous strength and imposing stature, shield archons are ideal guardians of the meek and are sometimes summoned to the Material Plane to ward off the attacks of great numbers of evildoers.