Stone Mauler Creature 9

N Large Earth Elemental

Senses Perception +16; darkvision, tremorsense (imprecise) 80 feet

Languages Terran

Skills Athletics +21, Stealth +12

Str +6, Dex -1, Con +7, Int -1, Wis +3, Cha -1

Earthbound When not touching solid ground, a stone mauler is slowed 1 and can't use reactions.

AC 27; Fort +23, Ref +15, Will +19

HP 180; Immunities bleed, paralyzed, poison, sleep

Spike Stones (aura, earth, primal, transmutation) 5 feet. Spikes of rock rise up from all stone surfaces in the emanation, creating difficult terrain. A creature moving in the terrain takes 2d6 piercing damage for each square of spikes it moves into (a Large or larger creature takes damage only once for each square it moves, even if its space covers multiple squares of spikes). Creatures with the earth trait ignore all effects within the area. The stone mauler can disable or activate spike stones as a single action, which has the concentrate trait.

Crumble As living landslide, but 15 feet down.

Speed 35 feet, burrow 35 feet; earth glide

Melee fist +21 (reach 10 feet), Damage 2d10+10 bludgeoning plus Push 10 feet

Ranged rock +21 (brutal, range increment 80 feet), Damage 2d12+6 bludgeoning Earth Glide As sod hound.


These towering heaps of earth can inflict tremendous damage up close and from afar.