Tiefling Adept Creature 3

CE Medium Human Humanoid Tiefling

Senses Perception +6; darkvision

Languages Abyssal, Common

Skills Abyss Lore +9, Acrobatics +7, Arcana +9, Deception +9, Intimidation +7, Occultism +9, Religion +6, Society +9, Stealth +7

Str +0, Dex +2, Con +0, Int +4, Wis +1, Cha + 2

Items dagger, explorer's clothing, spellbook, staff


AC 17; Fort +5, Ref +7, Will +8

HP 29


Speed 25 feet

Melee staff +6 (two-handed 1d8), Damage 1d6 bludgeoning

Melee dagger +7 (agile, finesse, versatile S), Damage 1d4 piercing

Ranged dagger +7 (agile, thrown 10 feet, versatile S), Damage 1d4+1 piercing

Arcane Prepared Spells DC 21, attack +11; 2nd flaming sphere, invisibility; 1st charm, magic missile, ray of enfeeblement; Cantrips (2nd) chill touch, detect magic, mage hand, shield, tanglefoot

Divine Innate Spells DC 17; 2nd darkness

Drain Bonded Item Frequency Once per day; Requirements The adept hasn't acted yet on this turn. Effect The adept expends the power stored in its staff. This gives the adept the ability to cast one prepared spell it had already previously cast today (choosing a different spell level each time), without spending a spell slot. The adept must still Cast the Spell and meet the spell's other requirements.

About

Tieflings are planar scions with fiendish blood. One of the most common types is pitborn, who bear a demonic corruption infesting their mortal bloodline. Some strive to live above their forebear's fiendish reputation, but many, such as this tiefling adept, simply accept their label and delve fully into evil.