Uncommon CE Huge Cold Dragon
Senses Perception +30; darkvision, scent (imprecise) 60 feet, snow vision
Languages Common, Draconic, Jotun
Skills Acrobatics +24, Arcana +23, Athletics +31, Intimidation +28, Stealth +26
Str +8, Dex +3, Con +7, Int +2, Wis +3, Cha +3
Snow Vision As young white dragon.
AC 36; Fort +30, Ref +26, Will +24, +1 status to all saves vs. magic
HP 330; Immunities cold, paralyzed, sleep; Weaknesses fire 15
Blizzard (arcane, aura, cold); 50 feet. After the dragon uses its Breath Weapon, a fierce blizzard of blinding snow surrounds its body for 1 round. Everything in the aura is difficult terrain for other creatures that are on the ground, climbing, or flying. The blowing snow also makes all creatures in the area concealed. While the blizzard rages, the dragon's dragon chill extends to the full area of the blizzard.
Dragon Chill (arcane, aura, cold, evocation); 10 feet, 3d6 cold damage (DC 34 basic Reflex)
Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 34
Freezing Blood (arcane, cold); As young white dragon, but 3d6 cold damage.
Speed 40 feet, fly 160 feet; ice climb 40 feet
Melee jaws +31 (cold, magical, reach 15 feet), Damage 3d12+16 piercing plus 3d6 cold
Melee claw +31 (agile, magical, reach 10 feet), Damage 3d10+16 slashing
Melee tail +29 (magical, reach 20 feet), Damage 2d10+14 bludgeoning
Arcane Innate Spells DC 36; 6th wall of ice (at will); 2nd obscuring mist (at will); 1st gust of wind (at will)
Breath Weapon (arcane, cold, evocation) The dragon breathes a cloud of frost that deals 16d6 cold damage in a 50-foot cone (DC 36 basic Reflex save). It can't use Breath Weapon again for 1d4 rounds.
Draconic Frenzy As young white dragon.
Draconic Momentum As young white dragon.
Ground Slam As young white dragon, but DC 37 and 5d6 bludgeoning damage.
Ice Climb As young white dragon.
Shape Ice (arcane, transmutation, water) As young white dragon.
The most feral and least intelligent of all the chromatic dragons, white dragons are brutish, predatory, and chiefly motivated by self-preservation. Nearly all other dragons look down on white dragons as hopelessly hotheaded and dull, though this does not make them any less dangerous—in fact, it may mean the opposite. It's nearly impossible to treat with white dragons, not because they lack the capacity to do so, but because they just don't care to. They are as difficult to deal with as they are quick to anger, and they become incensed at almost anything. When a white dragon does speak, it spews threats, inane jokes, and incoherent babbling as a prelude to attacking—and when the attack comes, it's bloody and relentless.
Thankfully, white dragons prefer very cold, remote locations that are far from people. Dwelling on glacial mountaintops or in ice caverns beneath forbidding tundra, they treat the lands around them as their own personal hunting grounds.
They fly out to feed or terrorize other creatures, especially those who trespass near the dragon's territory, then bring any treasure back to be displayed in icy niches in their lairs. They collect all kinds of valuables, with a slight preference for items with high utility—such as tools, trade goods, and fine food—over coins or jewels. The ability to shape ice lets white dragons rearrange their lairs exactly to their specifications, and they take great pride in how they've decorated their homes over the years.