Avatar Spell 10

Polymorph Transmutation

Traditions divine

Cast somatic, verbal; Duration 1 minute


You transform into an avatar of your deity, assuming a Huge battle form. You must have space to expand or the spell is lost.

You have hands in this battle form and can take manipulate actions. You can dismiss this spell.

You gain the following statistics and abilities regardless of which deity’s battle form you assume:

  • AC = 25 + your level. Ignore your armor’s check penalty and Speed reduction.
  • 30 temporary Hit Points.
  • Darkvision.
  • One or more attacks specific to your deity’s battle form, which are the only attacks you can use. You’re trained with them. Your attack modifier is +33, and you use the listed damage. Melee attacks are Strength based (for the purposes of the enfeebled condition, for example) unless they have the finesse trait, and all ranged attacks are Dexterity based. Attacks that deal positive or negative damage don’t heal creatures.
  • Athletics modifier of +35, unless your own is higher.

You also gain the specific abilities listed for your deity below:

  • God of Cities, Law, Merchants, and Wealth Speed 50 feet, burrow Speed 30 feet, immune to immobilized; Ranged crossbow (range increment 120 feet, reload 1), Damage 6d10+3 piercing.
  • Lord of Hell Speed 70 feet, air walk; Melee mace (reach 15 feet), Damage 6d10+6 bludgeoning; Ranged hellfire (range 120 feet), Damage 6d6+3 fire.
  • Goddess of Lust and Revenge Speed 30 feet, fly Speed 70 feet; Melee whip (disarm, finesse, nonlethal, reach 20 feet), Damage 6d4+6 slashing; Ranged savored sting (range 60 feet), Damage 6d6+3 poison.
  • The Drunken God Speed 70 feet, air walk, ignore difficult terrain and greater difficult terrain; Melee rapier (deadly, reach 15 feet), Damage 6d6+6 piercing; Ranged ale splash (range 120 feet), Damage 6d6+3 poison.
  • Goddess of Fortune Speed 30 feet, fly Speed 70 feet; Melee starknife (agile, deadly, finesse, reach 15 feet, silver, thrown 60 feet), Damage 6d4+6 piercing; Ranged moonbeam (range 120 feet, silver), Damage 6d6+3 fire.
  • The Hunter Speed 70 feet, air walk, ignore difficult terrain and greater difficult terrain; Ranged longbow (deadly d8, range increment 150 feet), Damage 6d8+3 piercing.
  • Lord in Iron Speed 70 feet, immune to immobilized; Melee greatsword (versatile P, reach 15 feet), Damage 6d12+6 slashing.
  • God of Wind and Waves no land Speed, fly Speed 70 feet, swim Speed 70 feet; ignore difficult terrain and greater difficult terrain; Melee waves (bull rush, reach 15 feet, thrown 20 feet), Damage 6d8+6 bludgeoning; Ranged wind (versatile electricity, range 120 feet), Damage 6d6+3 bludgeoning.
  • Lady of Valor Speed 70 feet, air walk; shield (15 Hardness, can’t be damaged); Melee longsword (versatile P, reach 15 feet), Damage 6d8+6 slashing.
  • The God of Enlightenment Speed 80 feet, air walk; Melee unfettered strike (agile, versatile P or S, finesse, reach 15 feet), Damage 6d8+6 bludgeoning; Ranged wind strike (range 60 feet), Damage 6d4+6 bludgeoning.
  • Mother of Demons Speed 30 feet, fly Speed 70 feet; Melee falchion (forceful, reach 15 feet), Damage 6d10+6 slashing; Ranged waters of Mother of Demons (range 120 feet), Damage 6d6+3 poison.
  • God of Magic and Knowledge Speed 70 feet, air walk; Ranged raw magic (range 120 feet; versatile cold, electricity, or fire), Damage 6d6 force.
  • Reaper of Reputation Speed 70 feet, air walk, ignore difficult terrain and greater difficult terrain; Melee shortsword (agile, finesse, versatile S, reach 15 feet), Damage 6d6+6 piercing; Ranged blackfinger toss (range 120 feet), Damage 6d6+3 poison.
  • The Lady of Graves Speed 70 feet, air walk; Melee dagger (agile, finesse, reach 15 feet, thrown 40 feet), Damage 6d6+6 slashing; Ranged spiral blast (range 120 feet, damages only undead), Damage 6d8+3 Positive.
  • The Great Destroyer Speed 50 feet, burrow Speed 30 feet, immune to immobilized; Melee jaws (reach 15 feet), Damage 6d12+6 piercing; Melee leg (agile, versatile P, reach 15 feet), Damage 6d8+6 bludgeoning.
  • The healing Flame Speed 30 feet, fly Speed 70 feet; Melee scimitar (forceful, nonlethal, reach 15 feet), Damage 6d6+6 slashing; Ranged everflame (nonlethal, range 120 feet), Damage 6d6+3 fire.
  • Goddess of Art, Beauty, Love, and Music Speed 70 feet, air walk, ignore difficult terrain and greater difficult terrain; Melee glaive (deadly d8, nonlethal, reach 20 feet), Damage 6d8+6 slashing; Ranged melody of inner beauty, (nonlethal, range 120 feet), Damage 6d6+3 Sonic.
  • Father of the Dwarves Speed 50 feet, burrow Speed 30 feet, immune to immobilized; shield (15 Hardness, can’t be damaged); Melee warhammer (bull rush, reach 15 feet), Damage 6d8+6 bludgeoning.
  • Goddess of Physical Excess, Disease, and Undead Speed 70 feet, air walk; Melee scythe (deadly d10, trip, reach 15 feet), Damage 6d10+6 slashing; Ranged pallid plague (range 120 feet), Damage 6d6+3 negative.
  • The Prince of Pain Speed 70 feet, air walk, ignore difficult terrain and greater difficult terrain; Melee spiked chain (disarm, trip, reach 15 feet), Damage 6d8+6 slashing; Ranged midnight pain (mental, nonlethal, range 120 feet), Damage 6d6+3 mental.