Home > Spells > Disrupt Undead Dispel Magic Disrupting Weapons Disrupt Undead Spell 1 Necromancy Positive Traditions divine, primal Cast somatic, verbal Range 30 feet; Targets 1 undead creature Saving Throw Fortitude You lance the target with energy. You deal 1d6 Positive damage plus your spellcasting ability modifier. The target must attempt a basic Fortitude save. If the creature critically fails the save, it is also enfeebled 1 for 1 round. Heightened (+1) The damage increases by 1d6. Dispel Magic Disrupting Weapons