Heroism Spell 3

Enchantment Mental

Traditions divine, occult

Cast somatic, verbal

Range touch; Targets 1 humanoid creature; Duration 10 minutes


You tap into the target's inner heroism, granting it a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks.


Heightened (6th) The status bonus increases to +2.

Heightened (9th) The status bonus increases to +3.