Touch of Idiocy Spell 2

Enchantment Mental

Traditions arcane, occult

Cast somatic, verbal

Range touch; Targets 1 living creature

Saving Throw Will; Duration 1 minute


You dull the target's mind; the target must attempt a Will save.

Success The target is unaffected.

Failure The target is stupefied 2.

Critical Failure The target is stupefied 4.